by Derek Spencer
This is an interesting interview with James Paul Gee, author of What Video Games Have to Teach Us About Learning and Literacy. Gamification is a hot topic in education circles right now, with some teachers even transforming their classrooms into long-term gaming experiences. Mr. Gee is of the opinion that no matter what technology we adopt to promote learning, the learning comes first and the technology is a tool to support that learning — an attitude we share.
How do you feel about using game design principles to promote learning? Are any of you trying to incorporate these principles into your teaching practice?
Thanks for reading, and have a great day!
Derek Spencer is a Marketing Communications Associate at Prestwick House.